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About who we are, our team, cultures and more.

Who we are

We are Tre Studio.

Since our founding, we have been driven by a singular mission: to adapt with an ever-changing industry, defy what seems impossible, pioneer new paths, and create space for new shoots to grow.

Our Motto

The old bamboo grows tall so the new shoots can grow taller.

Our Cultures

Our Team

Hi, I'm Tony.


I'm a gameplay programmer and designer focused on building interactive virtual worlds.


My strongest skills are programming, game design, and project management, with experience in Unreal Engine and C++.


As a cofounder, I bring technical excellence and ambitious strategic planning to the team. I'm especially interested in solving problems related to gameplay, production, and the business side of game development, whether that involves marketing, legal matters, or administration.


I'm currently developing my own project, Amicus, with the goal of building an audience for my future game studio.


What makes me valuable to a team is the combination of strategic planning and strong technical execution. I also have experience in simulation research and the automotive industry.


My goal isn't to know everything. It's to learn quickly, solve problems, and help the team turn an idea into something players actually want to play.

Our Location

Tre Studio